True Bard Unity Build


I started rebuild project in Unity. Spent sometime to build console c++ build, but decided to move all to easy way. Hope it will be practical decision. My two big goals for now:

1. Build Character Creation Menu

2. Build test Battle to test mechanics and music implementation

I decide to use Chuck language as audio engine because I don't think I need full midi or spacial support like Wwise at the start of this project but need strong timing engine. Basically what I need it's to play player notes along with background music. And tones of players notes should be changed with harmony in background music. 

Have no design or designer yet but I hope to came up with some ideas in few weeks. Perhaps kind of JRPG style. 

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